@不定形図形 kerokero9696 --track0:Size1,0,4000,300,1 --track1:Angle,-360,360,0,0.01 --track2:Distance,-4000,4000,300,0.01 --track3:Size2,0,4000,100,0.01 --dialog:色/col,col=0xffffff;原型[1-6],of=1;原型ライン幅,line=4000;曲面数,nn=12;曲面型[1-6],mtype=1;曲面縦横比,mas=0;seed,sd=os.time();曲面変比/chk,chk1=0;曲面変大/chk,chk2=0;曲面変角/chk,chk3=0; t0=obj.track0 t1=obj.track1 t2=obj.track2 t3=obj.track3 r=math.pi/180*t1 cs=math.cos(r)*t2 sn=math.sin(r)*t2 figure={"円","四角形","三角形","五角形","六角形","星型"} obj.load("figure",figure[of],col,t0,line) for i=1,nn do sl=t2/2 x1=sl/math.cos(math.pi/nn) xi=x1*math.cos(2*math.pi/nn*(i-1)) yi=x1*math.sin(2*math.pi/nn*(i-1)) mr=t1+i*360/nn ms=t3 if(chk1==1)then mas=obj.rand(math.floor(mas*0.8),mas,sd*i,i)*(-1)^obj.rand(1,2,sd,i) end if(chk2==1)then ms=t3*obj.rand(80,120,sd,i)/100 end if(chk3==1)then mr=mr*obj.rand(-20,20,sd,i*2)/100 end obj.effect("マスク","X",xi,"Y",yi,"サイズ",ms,"回転",mr,"縦横比",mas,"マスクの反転",1,"type",mtype) end --[[http://madeinpc.blog50.fc2.com/]]--